MK Mobile - Official Patch Notes for Update 6.3.1

MKM_PATCH_NOTES (1).jpg

CHARACTERS 

  • Jade MK11 - Fixed an issue where Jade's passive allowed her to evade combo-ender damage
  • Nightwolf MK11 - Special 1 now applies its Kombat Effect according to the chosen stance
  • Scorpion Strike Force - Fixed a bug where his Strike Force Team Passive didn't steal a Bar of Power from the enemy on tag-in
  • Fujin Onslaught - His Extra Attack’s progress bar now fills correctly after the Tornado Ambush effect ends
  • Homelander - Homelander's laser Visual Effect is now correctly rendered on the screen during gameplay
  • Homelander - Fixed an issue where Takeda's counter attack may result in a soft lock during Homelander’s combo ender
  • Nightwolf CoS - Softlock - Fixed an issue where the game would softlock if he attempted to summon back his Tomahawk before a Resurrection triggered.  Often seen against opponents wearing Living Dead, God Helper's Tanuki, or Warlock Quan Chi’s passive.
  • Tremor Aftershock - Softlock - Fixed an issue where the game would softlock if an opponent Tremor used his “force Tag-in” passive to tag-in a player’s MK11 Shang Tsung while Autobattle was enabled

EQUIPMENT

  • Viper Hood - Fusion X Effect - Fixed a bug where it could trigger on Specials other than Special 2
  • Weather Warfare - Fusion X Effect - Fixed an issue where this effect’s Freeze didn't prevent an opponent from performing a tag-in attack if they were frozen
  • Taira's Clan 6th Sense - Fusion X Effect - Fixed an issue where the “Debuff Resist bonus” wasn’t working
  • Midnight Stalker's Sight - Fusion X Effect - Fixed an issue where the “Max Power bonus” didn’t trigger on Block Breakers of Grapple Specials
  • Coldhearted Ninja’s Dark Cryomancy - Sub-Zero specific effect - Fixed a bug where this effect could evade an opponent's Special even while its cooldown was active
  • Rockin' Bowling Stones - Effect 1 - Fixed an issue where the Unblockable Basic Attacks chance bonus only worked for the wearer instead of the full team
  • Living Dead - Fusion X Effect - Fixed an issue where the additional Resurrection earned from “killing the opponent while the wearer is Invulnerable” didn't happen
  • Hellfire Blade - Effect 1 - Fixed an issue where the “on Tag-in Fire modifier” applied to the active opponent instead of the wearer

VOUGHT TOWER

  • Fight Modifiers - Fixed an issue where Dark Magic Modifiers related to Elder Gods were not working correctly
  • Fight 140 - Fixed an issue where the Display of Power Fight Modifier was doubled
  • Fight 180 - Fixed a soft lock issue involving MK11 Jade’s Equipment

KRYPT 

  • Khaotic Difficulty - Fixed the drop chances for Dragon Krystals for Rare and Epic chests. They incorrectly used the chances from Elder Krypt.

UX/UI

  • Team Presets - Fixed an issue where Equipment that had been broken in Survivor Mode would unequip when a Preset using them was loaded
Was this article helpful?
2012 out of 2128 found this helpful

More Resources