Jade MK11 - Fixed an issue where Jade's passive allowed her to evade combo-ender damage
Nightwolf MK11 - Special 1 now applies its Kombat Effect according to the chosen stance
Scorpion Strike Force - Fixed a bug where his Strike Force Team Passive didn't steal a Bar of Power from the enemy on tag-in
Fujin Onslaught - His Extra Attack’s progress bar now fills correctly after the Tornado Ambush effect ends
Homelander - Homelander's laser Visual Effect is now correctly rendered on the screen during gameplay
Homelander - Fixed an issue where Takeda's counter attack may result in a soft lock during Homelander’s combo ender
Nightwolf CoS - Softlock - Fixed an issue where the game would softlock if he attempted to summon back his Tomahawk before a Resurrection triggered. Often seen against opponents wearing Living Dead, God Helper's Tanuki, or Warlock Quan Chi’s passive.
Tremor Aftershock - Softlock - Fixed an issue where the game would softlock if an opponent Tremor used his “force Tag-in” passive to tag-in a player’s MK11 Shang Tsung while Autobattle was enabled
EQUIPMENT
Viper Hood - Fusion X Effect - Fixed a bug where it could trigger on Specials other than Special 2
Weather Warfare - Fusion X Effect - Fixed an issue where this effect’s Freeze didn't prevent an opponent from performing a tag-in attack if they were frozen
Taira's Clan 6th Sense - Fusion X Effect - Fixed an issue where the “Debuff Resist bonus” wasn’t working
Midnight Stalker's Sight - Fusion X Effect - Fixed an issue where the “Max Power bonus” didn’t trigger on Block Breakers of Grapple Specials
Coldhearted Ninja’s Dark Cryomancy - Sub-Zero specific effect - Fixed a bug where this effect could evade an opponent's Special even while its cooldown was active
Rockin' Bowling Stones - Effect 1 - Fixed an issue where the Unblockable Basic Attacks chance bonus only worked for the wearer instead of the full team
Living Dead - Fusion X Effect - Fixed an issue where the additional Resurrection earned from “killing the opponent while the wearer is Invulnerable” didn't happen
Hellfire Blade - Effect 1 - Fixed an issue where the “on Tag-in Fire modifier” applied to the active opponent instead of the wearer
VOUGHT TOWER
Fight Modifiers - Fixed an issue where Dark Magic Modifiers related to Elder Gods were not working correctly
Fight 140 - Fixed an issue where the Display of Power Fight Modifier was doubled
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