Table of Kontents
- NEW KOMBATANTS
- VOUGHT TOWER
- KHAOS COMES TO THE KRYPT
- SEASONS 21 & 22
- FLAWLESS VICTORY
- REALM KLASH IMPROVEMENTS
- BUG FIXES & OPTIMIZATIONS
NEW KOMBATANTS
THE WORLD'S GREATEST SUPERHERO
The most powerful Super from The Boys joins Mortal Kombat mobile as the first guest fighter from Mortal Kombat 1. American Treasure Homelander is an unstoppable Diamond fighter who brings unmatched Power Generation, near-invulnerability, and deadly ties to his Parental Figure—unless his Archenemy stands in his way. Join the fight and suit up as Homelander to blast your foes today.
FUELED BY VENOM
Klassic Kabal joins the Klassic team as the next Gold Fighter! He is a deadly enforcer who strikes with lightning-fast hooks and vengeance. His respirator keeps him alive, but Venom powers up his Adrenaline to deal faster strikes and devastating damage. Bring Kabal’s fast and lethal attacks to your team!
VOUGHT TOWER
Step into the Vought Tower— where Homelander calls the shots. Face bosses as you battle toward a final showdown against Homelander himself, the most dangerous being on the planet! Earn rewards including Equipment from the new Vought Tower set like Mother's Love and The Compound.
KHAOS COMES TO THE KRYPT
A storm brews beneath the Krypt… and now it’s unleashed. Crawl deeper into the shadows to discover the new Khaotic Difficulty and face fiercer battles, higher stakes, and even deadlier rewards. Can your team survive the Khaos?
SEASONS 21 & 22
Kombat Pass Seasons 21 & 22 will debut in update 6.3! Complete Season 21's Premium Pass to get Diamond American Treasure Homelander, and the Premium+ Pass to get Homelander & exclusive Early Access to Gold Klassic Kabal. Then Upgrade & Ascend Klassic Kabal in Season 22 to make him even stronger!
FLAWLESS VICTORY
Finish the fight in style! Kollect brand-new Equipment to activate the newest finishing moves; Sonya Blade's Friendship "Fetch, Good Drone", and Cassie Cage’s explosive "Make it Pop" Brutality.
REALM KLASH IMPROVEMENTS
Mid-Season Refreshes are now live for Characters, Equipment, and Kameos for a more dynamic fight. We’ve also fixed the old Faction War membership inbox message and added an improved alert when a Realms are filling up. More improvements and exciting changes still to come!
BUG FIXES & OPTIMIZATIONS
CHARACTERS
- MK11 Jade - Fixed an issue where if the Boss modifier was active, applying Incurability would cause her to take damage from Fire/Bleed/Poison effects
- MK11 Fujin - Fixed an issue where lightning attacks from his passive ability could miss and not deal damage while his opponent was performing a stand-up animation
- Circle of Shadows Sub-Zero - Fixed an issue where his axe is misaligned during his Combo Ender
- Challenge - Kombat Cup Sonya Blade Boss - Fixed an issue where she would trigger her Red Card passive every time she received damage
- MK11 Nightwolf - Soft Lock - Fixed an issue where the game soft locked if his Special 1 was dodged
- Klassic Skarlet - Soft Lock - Fixed an issue where the game soft locked if the Player queued a Kameo during her Special 2 attack animation
- Flaming Fists Liu Kang - Fixed an issue where he got a permanent 500% Critical chance boost on each tag-in
- MK1 Geras - Soft Lock - Fixed an issue where the game soft locked after performing his Brutality Combo Ender, Geras and his opponent are endlessly in the block state
- MK1 Geras - Fixed an issue where if Grandmaster Sub-Zero’s passive triggered on Geras' Combo Ender, an idle skeleton appeared in the arena
- MK1 Geras - Fixed an issue where his Special 2 could miss despite visually connecting against his opponent
- MK1 Geras - Fixed an issue where healing from his Extra Attack was not stopped by The Joker's Venom Deck Extra Attack
- Aftershock Tremor - Soft Lock - Fixed an issue where if he is hit by Geras’ Brutality Combo Ender during Tremor’s tag-in, both characters stop acting
- Darkest Knight Noob Saibot - Fixed an issue where a Minion could not be summoned against Circle of Shadow Nightwolf
- Klassic Movie Raiden - Soft Lock - Fixed an issue where the game soft locked if Raiden's Special 1 was dodged
- Klassic Movie Sonya Blade - Fixed an issue where after skipping her X-Ray attack, Blood VFX are misplaced near her opponent’s head
- Mileena - Fixed an issue where her Brutality Combo Ender could be interrupted with several methods
- Circle of Shadow Kitana - Fixed an issue where if an opponent wearing the Timeless Sentinel was defeated, its Effect 1 was applied to the Enslaved Opponent
- Kameo - Klassic Skarlet - Fixed an issue where her Kameo Attack 1 applied its Bleed effect on her opponent twice
- MK1 Smoke - Fixed an issue where if certain attacks were blocked, he abruptly moved towards his opponent
EQUIPMENT
- Divine Argus Cloak - Effect 2 - Fixed an issue where some negative combat effects were not possible to apply
- God's Helper Tanuki - Fixed an issue where a reflected 'Weaken' debuff could not be cleared by the wearer when they tag-out
- God's Helper Tanuki - Fusion X Effect - Fixed an issue where the Tanuki “spirit” did not tag in when the wearer received fatal damage
- Ice Daggers - Fusion X Effect - Fixed an issue where the Critical chance boost against Frozen opponents did not work correctly
- Rebirth Liquid - Effect 1 - Fixed an issue where this effect could be triggered from sources other than the wearer's special attack
- Rebirth Liquid - Effect 2 - Fixed an issue where this Character specific effect didn’t work
- Royalguard’s Emerald Haze - Effect 2 - Fixed an issue where the “Cripple” modifier did not apply to the opponent
- Viper Hood - Fusion X Effect - Fixed an issue where this effect does not apply its bonuses onto summoned Characters from a Special 2
- Widowmaker - Effect 2 - Fixed an issue where it had an incorrect trigger value in a fight and its description, and also triggered before a mini-game
UX/UI
- Realm Klash - Crash - Fixed an issue where the game may sometimes crash when using Opponent Reroll konsumable
- Realm Klash - Crash - Fixed an issue where the game crashed if the Player attempts to enter an ended Realm Klash season from the “Not Enough Blood Rubies” pop-up
- Realm Klash - Fixed an issue where the Back button in Realm Klash didn’t always transition to the Main menu correctly
- Realm Klash - Survivor - Fixed an issue where on pre-fight screen, the Fight button remained visually greyed out if the Player’s team does not meet the Survivor ladder’s requirements, but then changed to a team preset that does. It could be pressed, it was just a visual issue.
- Krypt - Fixed an issue where konsumable effects are visible on characters in any mode when Krypt is not available
- Krypt - Fixed an issue where if the Kameo Character was also on the team, no warning pop-up appeared and there was no indication why the run couldn’t be started
- Krypt - Fixed an issue where if Player used up all of their Daily Attempts and had no keys, the "Start" button incorrectly displayed as "Buy Stones"
- Krypt - The Krypt Gateway has improved readability for several sections of the UI
- Kollection Menu - Fixed an issue where the “new” icon didn’t clear correctly on newly acquired Kameos
- Pack Inspection - Fixed an issue when the device is set to use a Number Format with a multi-decimal format, which caused the numbers for possible outcome drop chances to round up incorrectly
- Feats of Strength Cards - Fixed an issue where the Feats of Strength Background Cards had their image extending into and beyond their card frame
- How it Works - Realm Klash - Fixed an issue where it incorrectly states ‘Daily Limit’ instead of ‘Season Limit’
OTHER
- Test Your Luck - It will no longer cause a forced game restart if the Player is in the middle of a fight when this mini game triggers based on the time of day. If it was an Event Tower or Krypt battle, the restart caused an unfair loss of an attempt or death of the Krypt team. It will now wait until the match is over.
- Talents - Hawk Stance - Fixed an issue where the resistance to all debuffs bonus did not work against several debuff combat effects
- Assist Attacks - Fixed an issue where a character force tagged-in while performing an Assist Attack would not deal damage. Was seen with Circle of Shadow Nightwolf and Black Dragon Erron Black.
- Krypt - XP gained from fights has been adjusted across all difficulties based on the addition of the new difficulty
- Krypt Badges - Updated some badge requirements based on the addition of the new difficulty
- Krypt Badges - Fixed an issue where it was impossible to meet the requirements for a Frog S Rank Badge
- Fight Modifiers - Fireworks - This effect now triggers less often, increased from every 10 seconds to every 15 seconds
- Sellback - Fixed an issue where Tower of Time Epic Equipment was incorrect compared to other Event Tower Epics
- Battle Mode - Fixed an issue where an error appeared after knocking out a boss with Kameo Attack 1
- Realm Klash - Adjusted how many Players can be in the top 3 ranks:
- Elder God = 10 to 50
- God = 50 to 100
- Demi-God =100 to 300
- Realm Klash - Fixed an issue where if the Player was in the middle of a Realm Klash battle and the season ended, an error appeared. A specific message now appears.
- Realm Klash - Survivor Mode - Fixed an issue where player's team do not become KO'ed after quitting the game during a fight in Survivor mode
- Trials - Fixed an issue where Kameos did not contribute towards task progression within Realm Klash
- Trials - Fixed an issue where Kombat Pass Trials related to Realm Klash placement were impossible to complete
- Trials - Summon Trials - Fixed an issue where purchasing Blood Ruby packs counted towards the "Open ## Summon Pack" trials
- Battle Modifiers - Crash - Fixed an issue where the game crashed when the Bleed effect from the Sand Storm Battle Modifier ended. Was seen in the Fatal White Lotus Tower & Hellspawn Towers.
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