Below are the release notes for the 05/20/2021 Mortal Kombat 11 Ultimate balance update on Nintendo Switch. No download is required.
Character Specific Adjustments
- Sheeva - Now has 950 health (down from 1000)
- Sheeva - Slightly narrowed the hit region for Dragon Drop & it now has a set delay time when delayed & 30 more recovery frames on miss or when hit hitting armor
- Joker - Now has 950 health (down from 1000)
- Cetrion - Now has 950 health (down from 1000)
- Cetrion - Slightly reduced the damage when blocked & flawless blocked of Deadly Winds & Deadly Winds Amplified
- Fujin - Adjusted the victim regions of Knee Buckler (Down + Front Kick)
- RoboCop - Now has 1100 health (up from 1050)
- RoboCop - Don't Move Creep (Front Punch, Back Punch, Front Punch) now has 2 more active frames & 5 less recovery frames on block
- Rambo - First Blood (Towards + Front Punch, Back Punch) has 3 less recovery frames on block
- Rambo - Diddy-Bopping (Away + Back Punch, Back Punch, Back Kick) has more pushback on block & 5 more blockstun frames
- Shao Kahn - You Will Never Win (Towards + Front Kick, Back Kick) now has 3 less recovery frames & can now be 2in1 cancelled when flawless blocked
- Shao Kahn - Hammer Lunge now has less pushback on block & 10 less recovery frames on block & miss
- Shao Kahn - Hammer Lunge Amplify now has more pushback on block, 5 more blockstun frames & 15 less recovery frames on miss
- Shao Kahn - Ground Shatter has 4 less rec frames & more pushback on block
- Shao Kahn - Ground Shatter Amplify now has more pushback on block, 10 more blockstun frames, & is now a mid block
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To learn more about Mortal Kombat 11 Ultimate, the latest installment in the iconic Mortal Kombat franchise developed by NetherRealm Studios, visit MortalKombat.com or join the community conversation on Twitter (@MortalKombat), YouTube (Mortal Kombat), Twitch (NetherRealm), Instagram (@MortalKombat), Facebook (MortalKombat) and Discord (MortalKombat).
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