FIRE MEETS ICE!
Mortal Kombat's Summer Update arrives on July 22. MK’s original rivals return in this action-packed update featuring Two Diamond Fighters, new Kombat Pass Seasons, new Finishers, Klash Tower additions, and more. This update also includes a new Fire & Ice themed App Icon and a new load screen to celebrate Scorpion and Sub-Zero arriving in the same update!
Click here to check out our Fire & Ice Update Sneak Peek!
DIAMOND FIGHTERS
Get over here! MK II Movie Scorpion arrives.
- Inspired by the Mortal Kombat II movie and third member of the MK II movie team
- New Diamond Martial Artist / Netherrealm fighter
- Introduces the Bunseki debuff system that increases Elemental damage taken and reduces enemy Special Attack damage
- Unlocks a special counterattack (Fukushuu) that gains additional effects at higher Bunseki stacks
- Provides strong team synergies, including reduced Ice damage taken and Shield on tag-in for MK II Movie teammates, and Fire DOT immunity for Martial Artist and Netherrealm teammates while he remains alive
- Available in Season of Fire
The kommunity voted. MK1 Sub-Zero is here!
- New Diamond Martial Artist
- Uses a new Bloodchill meter that builds toward activating a powerful Blizzard mode
- Blizzard increases power generation, damage output, and provides healing through vampiric Specials
- Team benefits include:
- Team-wide Freeze immunity
- Reduced Fire damage taken
- MK1 teammates become immune to Frostbite.
- Early Access Available through the Premium+ Season of Fire Kombat Pass
- Full release during Season of Ice
KOMBAT PASS SEASONS
SEASON OF FIRE
Ignite the Season of Fire with a blazing lineup led by MK II Movie Scorpion. Step into Premium+ for early access to MK1 Sub-Zero and a surge of powerful rewards. Face the flames in limited-time Tower events like Shirai Ryu Tower and unlock Diamond Scorpion fighters as they emerge from the Krypt Store throughout the season. MK II Movie Scorpion will be available as a possible top rank Realm Klash reward during the Season of Fire.
SEASON OF ICE
MK1 Sub-Zero headlines the Season of Ice beginning in September. Complete in-game Trials to earn exclusive rewards and don't miss special events featuring powerful Sub-Zero fighters, themed Krypt events, and more. MK1 Sub-Zero will be available as a possible top rank Realm Klash reward during the Season of Ice.
FREE REWARDS
SUMMER OF FIRE & ICE PACK
Unlock a free Summer of Fire & Ice Pack from the Store! Add a Gold Scorpion and Gold Sub-Zero to your kollection, plus a new Fire & Ice themed War Banner Set, 250 Souls, and 50,000 Koins.
Available starting July 22.
MK II MOVIE LOGIN REWARDS
Login Rewards Preview! Unlock MK II Movie Kitana on Day 7
Available July 24 - Aug 7
Don't miss 7 Days of Login Rewards featuring Equipment, Currencies, and a FREE Diamond MK II Movie Kitana to celebrate Mortal Kombat II's streaming debut. Available for a limited time only!
REALM KLASH UPDATES
KLASH TOWER PROGRESSION & REWARDS
There have been several changes to Klash Towers to make them more enticing to battle.
Tower Edit Updates:
- The amount of Characters & Equipment given at the start of a Realm Klash season have been slightly increased, to provide a bit more options.
- The Levels and Fusions of the floors have been adjusted to have more Fusion X floors. This allows Fusion X Equipment bonuses to come into play more often. The Attack & Health bonuses of each floor have also been adjusted to compensate.
Tower Play Updates:
- Battling a Tower is no longer an all or nothing ordeal, as each floor you conquer now rewards Kunai Points. So, if you can manage to beat only 3 of 5 floors of your rival Tower before it expires, you’ll get 3 floors worth of Kunai Points.
The total amount of Kunai Points earned per Tower is the same, spread across all 5 floors. The higher the floor, the more Kunai Points it's worth! - Fully completing a Klash Tower gives a unique collection of rewards. These include Blood Rubies and a random new Battle Modifier consumable!
Full Klash Tower Completion Rewards
BATTLE MODIFIERS
Battle Modifiers have entered Klash Towers! These are the same effects often seen in Event Towers battles, and can be assigned as Battle Modifiers to your Klash Tower. Choose a floor and choose a modifier, for a dastardly challenge!
Use them to deepen your strategy and create unique battle conditions for the fights you create.
Battle Modifier Example
ASCENDABLE CHARACTERS
ASCENSION STAGE I
There is a new batch of existing Gold Characters that are now Stage I Ascendable, including:
- Elder God Kenshi
- Edenian Blood Kitana
- Onslaught Jax
- Tigrar Fury Goro
Promote them for increased stats and unlock Brutality access!
ASCENSION STAGE II
The next stage of Ascensions has arrived! At Stage II Max Ascension, unlock a fourth Equipment slot and the ability to perform their Friendship with the appropriate Equipment sets. In addition, Stage II Ascension Characters of any rank can now be used in Elder Survivor and Khaotic Krypt.
Each release will update a new set of characters to become Stage II eligible. The first group of new Stage II Ascensions include:
- Hanzo Hasashi Scorpion
- Klassic Shang Tsung
- Klassic Sub-Zero
BRUTALITIES
FINISH HIM!
Homelander and Goro debut their Brutalities with all-new Krypt Equipment sets. Homelander gets laser-focused, while Goro sticks the landing with his iconic stomp.
CHARACTER BUFFS
KITANA AND GORO GET STRONGER
MK II Movie Kitana: She now has a Team Synergy that grants all MK II Movie characters on her team an Unblockable Basic Attacks chance (30% chance).
NOTE: Her in-game Passive description does not list this, but it is functional. The description will be fixed in a future update.
Klassic Goro: His Stomp Attack Passive brings him back with more Health, deals increased damage, and also applies Cripple.
Tigrar Fury Goro: He now applies Weaken on his Special Attack 2, and always inflicts Fire DOT with Combo Enders and Special Attacks. Also, his Team Synergy that grants his Fire damaging teammates a chance to apply a Fire Dot when they tag-in have a greater chance to do so.
To top it off, both Klassic Goro and Tigrar Fury Goro have received stat increases, making them stronger than ever.
BUG FIXES & MORE
CHARACTERS
- MK1 Characters - Max Health increase and restoration effects now calculate correctly with other Health bonuses, such as MK1 Mileena’s Passive.
- Sub-Zeros - If a Special Attack 1 that triggers Guardian Terminator’s tag-in Passive, after Terminator fully tagged-in the Special Attack 1 now activates
- Klassic Baraka - After a force tag-in, his Bonehide damage animation no longer repeats.
- Klassic Baraka - Tarkat Bonehide’s additional damage no longer triggers if the Special Attack 1 or Special Attack 2 minigame was completed at 89%.
- MK11 Frost - If a Fatal Blow is performed during the final moments of her Time Impulse Extra Attack against a very low Health opponent, it now executes on that opponent, instead of the next one
- Tigrar Fury Goro - With Kitana Circle of Shadow on his team, when her passive triggers, the enslaved character no longer applies a Fire DoT if the Specials that would allow them to apply Fire are unlocked or unavailable.
- Nightmare Jason Voorhees - His Special 2 no longer removes a Freeze effect on his opponent before its first hit.
- Nightmare Jason Voorhees - His Team Passive stats now change correctly while updating it in his Passive Details Menu.
- MKII Movie Kitana - She is no longer abruptly pushed away from her opponent during her Special Combo Ender if it was performed on an opponent backed up against the edge of the arena.
- MKII Movie Kitana - Her Extra Attack timer countdown values now visually update correctly from a previous usage on her next tag-in.
- MKII Movie Kitana - The hit reaction from her Special 2 no longer plays twice if it was performed on an opponent backed up against the edge of the arena.
- Nightmare Leatherface - Now correctly performs his Assist Attack when an opponent is stunned from an active teammate’s Special or Gear effect.
- Piercing Mileena - The Snare from her Special 2 now works on opponents that are saved by Strike Force Scorpion’s passive.
- Circle of Shadow Nightwolf - Missing with a Tomahawk attack no longer causes all attacks to miss until he throws his Tomahawk again
- Darkest Knight Noob Saibot - A Klassic Nightwolf minion no longer has an incorrect mesh on his axe weapon.
- Darkest Knight Noob Saibot - Minions with Special Attacks that have props (like MK11 Sub-Zero’s Special 2 icewall) are no longer covered with purple glow visual effects
- Inferno Scorpion - The second strike of his Special Attack 2 and Kameo Attack 2 no longer miss depending on victim's body type
- MKII Movie Shao Kahn - MKII Shao Kahn's axe no longer stays in the arena after Guardian Terminator's Passive save.
- Klassic Movie Sonya Blade - Soft lock occurs no longer occurs if Auto Battle options were changed during her Special Combo Sequence and the input timer ran out (no attack combo gesture was entered).
- MK1 Smoke - His Special Attack 2 is now considered a miss after an unsuccessful grapple or performed at long distances, which allows effects that trigger on “missed attacks” to work against it, like the Movie Set Star Equipment.
- Dark Fate Terminator - His exoskeleton form now correctly prevents tag-outs if the player queued tagging him out during the sequence of him turning into his exoskeleton form.
- Black Dragon Tremor - He now switches his skin form after using a Special Attack 1.
- Cyrax Triborg - When he tags-out while his opponent is affected by his net, they are no longer unable to act until Cyrax’s tag-out animation ends. The net breaks and hit reactions stop correctly.
EQUIPMENT
- Coldhearted Ninja’s Dark Cryomancy - Sub-Zero Exclusive Effect - If triggered by any Terminator’s Special 1, there is no longer a delay when he gets frozen
- Divine Argus Cloak Effect 2 - Fixed the values in the description to match their gameplay chance. Range is 70% (Fusion 0) -100% (Fusion X).
- Horde Chief's Paraphernalia - Baraka Exclusive Effect - Applying Infection from Baraka no longer removes debuff resistance from the player team; only the active opponent
- Horde Chief's Paraphernalia - Baraka Exclusive Effect - Kadaver characters can longer perform a Fatal Blow against Onslaught Sub-Zero while in his Cryoshell
- Horde Chief's Paraphernalia - If this Friendship is performed while the opponent is backed up against the edge of the arena, they no longer clip bounce from the arena edge and clip into Baraka as they stumble
- Fools Abductor & Sindel’s Signet Ring - Fusion X Effects - Copying or stealing a Luck effect now counts correctly for any “Gain Luck buff” Trials.
- Jump Rope Song - Freddy Krueger Exclusive Effect - This description now says the effect it applies; Stun not Weaken
- Royalguard’s Emerald Haze - Jade Exclusive Effect - If this Effect misses during the current opponent’s tag-out, the Debuff timer on the next opponent who tags-in no longer resets
- Smoldering Karambit - Effect 2 - If Triborg Sector (LK-9T9) wears this and uses a Special Attack 1, he no longer applies a Team Fire debuff, and only to the active opponent. Its damage is still applied to tagged out opponents.
- Smoldering Karambit - Smoke Exclusive Effect - The Heatwave Visual effects no longer deactivate if it is triggered twice.
- Timeless Sentinel - Fusion X Effect - The Snare effect is no longer ignored if it was triggered while the enemy is on a sideline.
- Wailing Spirit - Fusion X Effect - Power stolen now correctly gives 30% of its stolen Power to the wearer’s teammates
- Weather Warfare - Effect 1 - Frozen opponents no longer ignore hits from Tag-In Attacks when counting successive hits.
KAMEO
- Terminator Kameos - Fixed an issue where if the player paused and quit the match when his Kameo Attack 2 began, its audio & visual effects continued to play into the opposing team’s Victory sequence
UI/UX
- Trials - How Trials are presented in menus has been updated.
- Krypt - Fixed an issue where navigating between Krypt Menus would briefly show incorrect Health meters
- Dark Fate Terminator - Fixed a typo in his Passive description
- MK11 Jade - Fixed a typo in her Passive description
- Survivor Mode - On Pre-battle screens, in the team preview dead Kameos now have a skull icon.
- Sorting and Filtering - Fixed an issue where some Equipment cards were not listed correctly with some Kombat Effects.
- Realm Klash - ‘How it works’ for Klash Towers now lists the correct currency needed to refresh daily battle attempts.
- Pause Menu - Pack inspection for Trial rewards now works while viewing Trials through the Pause Menu during a battle
OTHER
- WB Games Account - If there is no successful login after 3 minutes, an automated login cancellation was added to prevent locking the player on the log in screen.
- WB Games Account - The Button text in the War Banner Menu now says “Linked WB Account” only if the profile has a linked WB account. Otherwise its text is CREATE ACCOUNT / SIGN IN.
- Kombat Pass - For Premium Plus players, some rewards in the Premium track have been improved to reward double their presented amounts. These are highlighted to show which rewards have this new status.
- Brutalities - The last victim no longer stands up after being KO’d by an unfinished mid-fight Brutality.
- Kameos - Fixed an issue where Kameos that were chosen in a team composition on a previous game profile were carried over to a new player’s profile
- Auto Battle - Fixed an issue where the Auto-Battle setting remained turned on while switching accounts
- How It Works - Realm Klash Towers - Fixed a wrong currency type when mentioning which currency is needed to buy additional Fight Attempts.
- Towers - Normal and Fatal Dark Queen - Fixed an issue where the Stun Attacks Fight Modifier duration was 1 second instead of 2 seconds
- Kard Packs - Guest Kameo Packs now contribute toward progress for the Kameo Packs Trial.
- Realm Klash - Survivor - Revive Potions can now correctly be used to revive dead characters if all characters on the team were KO’ed from a lost run.
- Cage Mansion - Characters no longer slightly clip into the ceiling during a Fatal Blow
- Cage Mansion - Rain's Fatal Blow Visual effects no longer clip into the ceiling
- Hellbourne Set - Several characters with cloth no longer have clipping during the Brutality cinematic.
- Feats of Strength - Wasps for Swarm Queen D'Vorah now swarm correctly in all Feats of Strength tabs after she performs a ‘Victory Stance’.
- Realm Klash - Kameos that were chosen in team compositions for Quick Play or Survivor on a previous game profile are no longer carried over to a new player’s profile.
As always, thank you for playing Mortal Kombat Mobile!