Mortal Kombat X - Hotfix | 3/8/2016

General Gameplay Fixes

Addressed an issue that was causing some of the launch hotfix data to not be applied correctly. This affected the following moves:

  • Ferra/Torr – Ferra Throw was having longer than intended blockstun
  • Triborg (Sektor) – Lock-On Missiles were having longer than intended hitstun
  • Triborg (Cyber-Zero) –Dive Kicks were having longer than intended blockstun & hitstun
  • Triborg (Cyrax) – BP, FP, BP was having longer than intended blockstun on the last hit
  • Tremor -- Fixed a bug which was not allowing a combo to continue after a Rock Drop hit regardless of the hit advantage.

Character Specific Fixes

  • Triborg (Cyrax) – Adjusted the startup and collision region of BP, FP, BP combo to no longer force large character to have to block the third hit
  • Triborg (Cyber-Zero) – Adjusted the hit advantage of Towards+BP
  • Triborg – Adjusted the hit advantage of FP, FP, FP, BP
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