General Gameplay Fixes
Addressed an issue that was causing some of the launch hotfix data to not be applied correctly. This affected the following moves:
- Ferra/Torr – Ferra Throw was having longer than intended blockstun
- Triborg (Sektor) – Lock-On Missiles were having longer than intended hitstun
- Triborg (Cyber-Zero) –Dive Kicks were having longer than intended blockstun & hitstun
- Triborg (Cyrax) – BP, FP, BP was having longer than intended blockstun on the last hit
- Tremor -- Fixed a bug which was not allowing a combo to continue after a Rock Drop hit regardless of the hit advantage.
Character Specific Fixes
- Triborg (Cyrax) – Adjusted the startup and collision region of BP, FP, BP combo to no longer force large character to have to block the third hit
- Triborg (Cyber-Zero) – Adjusted the hit advantage of Towards+BP
- Triborg – Adjusted the hit advantage of FP, FP, FP, BP
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