Mortal Kombat 1 Patch Notes - PS5, XSX, Steam and EGS August Hotfix

Character Specific Adjustments

Main Fighters

Takeda

  • Increased active armor frames on Enhanced Swift Stride by 10
  • Shooting Star & (Air) Falling Star now hit Low (was Mid)
  • Swift Stride Phase now hits Mid (was Overhead)

Kameo Fighters

Frost (Kameo)

  • Sightly reduced Main Fighter recovery after Snow Flakes Cancel
  • Reduced recharge delay by 120 & slightly increased recharge rate after Snow Flakes and Frost now exits playfield 15 frames sooner

Tremor (Kameo)

  • Slightly increased recharge rate after Rolling Rock, Transmute Ground Pound, & Transmute Lava Burst
  • Increased recharge rate after Ground Pound, Transmute Rock Punch, & Transmute Rolling Rock
  • Increased recharge delay after Ground Pound by 30
  • Reduced recharge delay after Transmute Rock Punch by 50, Transmute rolling rock by 60, Transmute Lava Burst & Transmute Crystal Wall Punch by 40, and Transmute Crystal Armor by 180

Ferra (Kameo)

  • Reduced Health to 350 (down from 450)
  • Torr Stance: Slide! now has 5 less frames of blockstun

 

Was this article helpful?
22 out of 28 found this helpful

More Resources