Mortal Kombat 1 Patch Notes - PS5, XSX, Steam and EGS August Hotfix
WB Games Support
Updated
Character Specific Adjustments
Main Fighters
Takeda
Increased active armor frames on Enhanced Swift Stride by 10
Shooting Star & (Air) Falling Star now hit Low (was Mid)
Swift Stride Phase now hits Mid (was Overhead)
Kameo Fighters
Frost (Kameo)
Sightly reduced Main Fighter recovery after Snow Flakes Cancel
Reduced recharge delay by 120 & slightly increased recharge rate after Snow Flakes and Frost now exits playfield 15 frames sooner
Tremor (Kameo)
Slightly increased recharge rate after Rolling Rock, Transmute Ground Pound, & Transmute Lava Burst
Increased recharge rate after Ground Pound, Transmute Rock Punch, & Transmute Rolling Rock
Increased recharge delay after Ground Pound by 30
Reduced recharge delay after Transmute Rock Punch by 50, Transmute rolling rock by 60, Transmute Lava Burst & Transmute Crystal Wall Punch by 40, and Transmute Crystal Armor by 180
Ferra (Kameo)
Reduced Health to 350 (down from 450)
Torr Stance: Slide! now has 5 less frames of blockstun
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